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Record Match

Record a match and add it to your Personal Gaming Archive.

A match is more than a winner and a score. Recording a match creates connections between you, the game, and the people you played with — connections that persist even for players who have not yet joined Stratastax. Every match recorded now becomes part of a growing, permanent history.

You identify the game that was played

You

You identify the participants

You

Players with a Canonical Player Identity are linked directly. Players without one are recorded by name — a Ghost Player is created to hold their participation until they join.

You optionally link a Playset

You

Reuse an existing Playset or create a new one to capture expansions, variants, and scenario for this match.

You record the outcome for each participant

You

Score, rank, faction, character, or win/loss — whatever applies to this game and this player.

You add match details

You

Date, location, duration, and any notes you want to preserve.

You save the match

You

The match is linked to the game and all participants

System

Each participant's Personal Gaming Archive is updated. Statistics are recalculated.

A permanent match record exists, connected to the game, its Playset (if any), and all participants. Each participant’s Personal Gaming Archive is updated with this match, including their individual result — score, rank, faction, or outcome. Players without an account are represented as Ghost Players and can claim their history when they join.


Field Value
Capability Match Recording
Primary actor User
Supporting actors System
Related concepts Rich Game Data, Data Linking, Personal Gaming Archive, Playsets

Creates

  • Match
  • Ghost Player

Reads

  • Playset